Pistol
The hero's own
Eight rounds, a quick reload, and it never lets you down. From level III its bullets ricochet to the next one in line, up to three times.
Two hands, seven guns
You walk; the guns aim and fire on their own, each at the nearest thing in its range. Start with a pistol. Unlock the rest with gold, buy them in the shop, and level them up from I to V.
The hero's own
Eight rounds, a quick reload, and it never lets you down. From level III its bullets ricochet to the next one in line, up to three times.
Automatic
A long burst of light rounds, then a reload. Small rounds hate armor, so point it at the crowd, not the golem. At level V each round goes through one body into the next.
Double-barreled
"The guy with the gun." Two blasts of eight pellets, a kick that shoves you back a step, then a long reload. Best enjoyed very close up.
One shot, every body
A single slow beam that goes through everything in its line and on to the wall. Four bullets' worth of damage to each of them. Patience not included.
Lobbed
Four shells with a fuse, a big round blast. Until level III your own blasts hurt you too, a little. You'll learn to stand somewhere else.
Heavy
"Six barrels. No patience." It spins up while there's a target, and the faster it spins the faster it fires. You walk slower while it does. Worth it.
Beam
Latches a beam on the nearest of the dead and holds it. It melts the armor away first, then cooks what's underneath. No clip. No reload. No mercy.
Once in three to five runs a gun turns up gold. Each legendary hits half again as hard, and breaks one rule of the gun it came from.
Legendary pistol
Every ricochet is a critical hit at a bullet's full damage. One shot is worth about two.
Legendary rifle
Every kill puts a round back in the magazine, and every round goes through every body in its line. Keep killing and it never reloads.
Legendary boomstick
The pellets set the dead on fire, and the fire spreads to whoever they bump into. Each kill loads a barrel at once.
Legendary sniper rifle
A killing shot bends on to the next of the dead, then once more. The beam's line burns for two seconds after.
Legendary grenade launcher
Each shell splits into three on its first bounce, and the three bounce again before they go off. The joke is on whoever's standing there.
Legendary minigun
Always at full spin. No warm-up, no slow-down, and you walk at full speed while it sings.